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Post by Murdock on Jul 24, 2015 22:56:34 GMT -4
noahI'd like to get the comp firmed up fairly quick, so any further feedback is really encouraged. Beastemen are what they are. If you're bringing them then winning was never your primary goal anyway. The casket and war altar can only throw 3 dice now as they are bound spells, so that hits them appropriately I think. There will be cheat sheets at the event for everyone with the house rules as well as the FaQ @mike Dragon riders definitely have the potential to be scary, but with 25% lords they won't have a lvl 4 and the chaos and star dragon lords come in at 540 without any upgrades so maxing out on magic items won't be happening there. I'm more interested to see if Heroes riding monsters is a thing with this change. And the miscast, yes, it's still a 4+ to kill your caster. And throwing 6 dice is a real risk to blow up your caster if there is a miscast. Some real risk vs reward. But add in the MR working against The "6" spells, and I think magic is more appropriate now.
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jake
New Member
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Post by jake on Jul 28, 2015 11:21:26 GMT -4
For the monster/riders whose WS is used to be hit? I know for tests you use the highest, but that isn't really a test . I am presuming the highest WS, but I wanted to double check.
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Post by Murdock on Jul 28, 2015 14:34:08 GMT -4
You are correct Jake. Thanks
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Post by narenzade on Jul 29, 2015 8:01:15 GMT -4
Please remove this miscast table. It's not good.
Let me run some numbers really quickly.
I spend 300+ points on a level 4. I six dice 13th for example. It goes with a miscast. I target let's say 10 White Lions and 3 Characters. I roll 14 for the amount of models that die. He makes his LoS. I kill 6-7 R&F on average and a character. Now, I miscast. On average, I can't do this again because I'll lose d3 wizard levels and d3 spells. Above average I have a 50/50 shot of killing my own caster. Below average he can cast any spell in the game for free.
It hardly seems worth it to invest in magic with these changes. During my own magic phase, I will do more damage to myself by casting my biggest spell than I would to my opponent. If he loses d3/d3 he might as well be dead.
This should really be changed to either no LoS and no MR with the new miscast table or LoS and MR with the old miscast table.
Bomb spells should still be bomb.
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Post by Murdock on Jul 29, 2015 10:25:09 GMT -4
That is quite intentional, the overwhelming opinion is that bombing 6 dice IF spells that kill everything is bad for the game. ETC limits the amount of dice that can be thrown at a spell and allows LoS for 2 characters. here you can choose to throw 6 dice and only a single LoS. If the characters are investing in MR for their unit, then good for them, that's also points that they are spending for defense. But MR can only be so many places. Everything should have a counter, but you should have to invest in it.
The risk in miscasting is real, and that's part of the decision, is it worth it to cast a particular spell on a particular target. To me and many others, this makes the game more interesting than simple 6 DICE PRUPLE SUNNN ROXXXX!!!!!
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Post by plasmamike2 on Jul 29, 2015 20:26:43 GMT -4
I'm with Corey on this one. I can't stand the mega spells, too often they take all the tactics out of a match. If you're in a desperate enough position to need a mega spell, then I think you should be willing to risk a caster. Skaven are in the unfortunate position that their magic is underpowered, but I think in general the revised miscast chart will be an improvement.
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Post by nermal on Jul 30, 2015 20:22:49 GMT -4
If I take the stagadon helm and ride a carno or steg do I add 1 T to the monster? Also, are my impact hits from the helm the S of the character or monster. If it is from the carny will the impact hits inflict d3 wounds? Will the steg option get an additional d3 impact hits.
And I hated 50% lords and heroes. No had to make character sacrifices.
Am I correct in assuming MR never stacks with a ward save?
Next question, a wizard on a dragon drops the armor save from a 3+ to a 5+?
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Post by Murdock on Jul 31, 2015 14:07:20 GMT -4
You add +1T to the rider, and in this case that would make the rider T6 and that would be the highest T for the model.
The impact hits are from the rider, so at his Strength. And yes, you would get two sets of impact hits from a stegadon with a chief rider.
No, the MR still stacks as normal for most spells, it only does not stack for the purposes of spell like Purple Sun which remove whole models and doesn't cause wounds.
Correct, use the rider's armor save, which would be a 5+ for most wizards.
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noah
New Member
Posts: 45
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Post by noah on Aug 1, 2015 15:24:14 GMT -4
Thanks Corey, I didn't put 1 and 1 together on the bounds! That fits the bill well. Overall it looks like fun to play under. I agree in regards to the miscast table, since you are letting 6 dice casting go having a bigger down side is very appropriate.
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Post by heinzdwarf on Aug 2, 2015 15:55:52 GMT -4
Hey Corey,
A few quick questions...
If I mount a Strigoi Ghoul King on a Terrorgheist, or a Vampire Lord on a Zombie Dragon, and I equip the rider with the "Scabscrath" magic weapon, what is the wound value I use for the scream attack?
Similarly, if I have one of the aforementioned characters/mounts, and I equip the "Curse of the Revenant" vampiric power, does the model now have 7 wounds?
Thanks, Greg
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Post by Murdock on Aug 3, 2015 15:23:05 GMT -4
For this you would have to use the wound characteristic of the model as it decreases as the model takes wounds.
That would add the wound to the rider, if but you would still use the highest W characteristic of the rider or mount, so in this case the mount.
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Post by heinzdwarf on Aug 3, 2015 22:14:46 GMT -4
Wow. So a Ghoul King on Terrorgheist with Scabscrath at full wounds gets to do two 2D6+6 screams per shooting phase? That is tempting...
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Post by Murdock on Aug 4, 2015 10:27:53 GMT -4
Give it a try, it might be a thing.
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Post by breezly on Aug 4, 2015 13:12:37 GMT -4
High Elf Loremaster get the Undeath Signature Spell? Spell says Raise unit from the Legions of Undeath, does this still apply or is it a unit from TK or VC book?
--Bart
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Post by Murdock on Aug 5, 2015 10:23:35 GMT -4
Yes, raise units from the Legions of Undeath.
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